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can you help with windows resources please ?

 
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martin
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PostPosted: Wed Mar 02, 2005 3:10 pm    Post subject: can you help with windows resources please ? Reply with quote




my application uses a large number of graphics files opened and closed
but may need many open at once. The heap monitor procedure seems to be
useless for this purpose as far as I can tell.

I dont appear to have memory leaks as far as I can see but I am
running into problems of identifying when windows resources are low.

I read somewhere there was a way to get an idea of what resources are
left but that it wasnt easy. does anyone know how ?

I think I could be runing out of handles or GDI resourcesa or something
but cant work out what.

Is there a component or something I can use to just warn me when
resources are getting low because normal exceptions just dont work.

Using D5 Enterprise and Win-98 but also need the answer for Win2K and XP

Martin
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Peter Below (TeamB)
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PostPosted: Wed Mar 02, 2005 7:06 pm    Post subject: Re: can you help with windows resources please ? Reply with quote



In article <MPG.1c8fe7a08bddf47b9896b5 (AT) newsgroups (DOT) borland.com>, Martin
wrote:
Quote:
my application uses a large number of graphics files opened and closed
but may need many open at once. The heap monitor procedure seems to be
useless for this purpose as far as I can tell.

I dont appear to have memory leaks as far as I can see but I am
running into problems of identifying when windows resources are low.

I read somewhere there was a way to get an idea of what resources are
left but that it wasnt easy. does anyone know how ?

Unit Sysresources;

Interface

Uses Windows, Sysutils;

const
GFSR_SYSTEMRESOURCES = 0;
GFSR_GDIRESOURCES = 1;
GFSR_USERRESOURCES = 2;

Function GetSystemResources( typ: Word ): Integer;

Implementation

Var
hDll: HMODULE;
pProc: Function (typ:word):Integer stdcall;

Function GetSystemResources( typ:word ): Integer;
begin
result := pProc( typ );
end;

Function InternalGetSystemresources( typ: Word ): Integer; stdcall;
Begin
result := -1;
End;

Initialization
pProc := InternalGetSystemresources;
If Win32Platform <>VER_PLATFORM_WIN32_NT Then Begin
hdll:= LoadLibrary( 'rsrc32.dll' );
if hdll <> 0 then begin
@pProc := getProcAddress( hdll, '_MyGetFreeSystemResources32@4' );
if @pProc = nil then
pProc := InternalGetSystemresources;
end
end;
Finalization
If hDLL <> 0 Then
FreeLibrary( hdll );
End.

Quote:
Using D5 Enterprise and Win-98 but also need the answer for Win2K and XP

Win2K and XP do not have this problem.

--
Peter Below (TeamB)
Use the newsgroup archives :
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GrandmasterB
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PostPosted: Wed Mar 02, 2005 9:25 pm    Post subject: Re: can you help with windows resources please ? Reply with quote



Quote:
I dont appear to have memory leaks as far as I can see but I am
running into problems of identifying when windows resources are low.

What you may want to look at doing is storing your graphics in memory
streams, rather than carrying around a great many bitmap handles. I had the
same problem in an app. Under 98, things seemed to max out after about 200
TBitmaps were created.

Basically, create a tmemory stream, and load the file. When you need to
draw it, create a tbitmap, load it from the stream, draw, and then delete
the bmp.

Also, if you have a lot of forms set to autocreate, create them manually
instead. That cuts down a lot on resource usage.





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martin
Guest





PostPosted: Thu Mar 03, 2005 8:38 pm    Post subject: Re: can you help with windows resources please ? Reply with quote

In article <VA.0000b8d7.004889d3 (AT) nomail (DOT) please>,
[email]100113.1101 (AT) compuXXserve (DOT) com[/email] says...
Quote:
In article <MPG.1c8fe7a08bddf47b9896b5 (AT) newsgroups (DOT) borland.com>, Mart

Unit Sysresources;

Interface

Uses Windows, Sysutils;


....

Thanks Peter that looks very useful I'll give it a go


Martin
-------------------------------
-------------------------------


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