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how to have two viewports share the same model space opengl

 
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peted@iinet.net.au
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PostPosted: Wed May 26, 2004 3:02 am    Post subject: how to have two viewports share the same model space opengl Reply with quote



Hi

is there a way to have two viewports in one window, share the same
model space.

If i have the two viewports side by side, i want to transition a model
left to right, and as it leaves viewport 1, it comes into viewport
two, by the correct amount, that it is off viewport 1. It should be a
seamless moving transition. Is it possioble to make that sort of
overlap


thanks for any help


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