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OT: 3D Graphics Package

 
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Chris Trueman
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PostPosted: Sun Apr 22, 2007 5:45 am    Post subject: OT: 3D Graphics Package Reply with quote



I've been using trueSpace for a few years for fun and some business
graphics but poor stability is making me thinking of switching to something
else. I've recently looked at Blender and downloaded (but have not
installed) Modo. I was wondering what, if anything, people around here
used.


Chris.
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David J Taylor
Guest





PostPosted: Sun Apr 22, 2007 8:11 am    Post subject: Re: 3D Graphics Package Reply with quote



Chris Trueman wrote:
Quote:
I've been using trueSpace for a few years for fun and some business
graphics but poor stability is making me thinking of switching to
something else. I've recently looked at Blender and downloaded (but
have not installed) Modo. I was wondering what, if anything, people
around here used.


Chris.

Does GLScene meet your needs?

http://glscene.sourceforge.net/wikka/HomePage

David
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David Ninnes
Guest





PostPosted: Sun Apr 22, 2007 6:33 pm    Post subject: Re: OT: 3D Graphics Package Reply with quote



Chris Trueman wrote:
Quote:
else. I've recently looked at Blender and downloaded (but have not
installed) Modo. I was wondering what, if anything, people around here
used.

I tried to use Blender, but found it's command set very obtuse, I'd have
to be using it daily to make it worthwhile imho. Povray I've used in the
past and the results are superb, though it too can be tedious. Moray is
a design front end for povray that isn't too bad, it's shareware, but
the cost is fairly reasonable.

I don't do this as a living though just the occassional logo and button
- I've made a few with Povray and always get oohs and aahs from stuff
that didn't take long to whip up. I don't think you can beat povray for fun.


hth,
Dave
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Eddie Lotter
Guest





PostPosted: Sun Apr 22, 2007 7:30 pm    Post subject: Re: OT: 3D Graphics Package Reply with quote

"David Ninnes" <david_ninnes (AT) hotmail (DOT) com> wrote in message
news:462b641d (AT) newsgroups (DOT) borland.com...
Quote:
Chris Trueman wrote:
[...]
I tried to use Blender, but found it's command set very obtuse, I'd have
to be using it daily to make it worthwhile imho. Povray I've used in the
past and the results are superb, though it too can be tedious. Moray is a
design front end for povray that isn't too bad, it's shareware, but the
cost is fairly reasonable.
[...]

The POV Team acquired Moray and have opened sourced it. No more shareware.
http://povray.org/news/index.php#195

Cheers
Eddie
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David Ninnes
Guest





PostPosted: Sun Apr 22, 2007 7:34 pm    Post subject: Re: OT: 3D Graphics Package Reply with quote

Eddie Lotter wrote:
Quote:
"David Ninnes" <david_ninnes (AT) hotmail (DOT) com> wrote in message
news:462b641d (AT) newsgroups (DOT) borland.com...
Chris Trueman wrote:
[...]
I tried to use Blender, but found it's command set very obtuse, I'd have
to be using it daily to make it worthwhile imho. Povray I've used in the
past and the results are superb, though it too can be tedious. Moray is a
design front end for povray that isn't too bad, it's shareware, but the
cost is fairly reasonable.
[...]

The POV Team acquired Moray and have opened sourced it. No more shareware.
http://povray.org/news/index.php#195

Cheers
Eddie



Good news! Thanks Eddie
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Chris Trueman
Guest





PostPosted: Mon Apr 23, 2007 3:32 am    Post subject: Re: OT: 3D Graphics Package Reply with quote

Quote:
I don't do this as a living though just the occassional logo and
button - I've made a few with Povray and always get oohs and aahs from
stuff that didn't take long to whip up. I don't think you can beat
povray for fun.

Now that brings back memories. My final year project was a fractal
landscape generator that used POVRAY for rendering. I had not thought to
look it up in the many years since.

Thanks for the prompt.


Chris.
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Dominique Louis
Guest





PostPosted: Thu Apr 26, 2007 3:09 am    Post subject: Re: OT: 3D Graphics Package Reply with quote

You may want to look at Delgine ( http://www.delgine.com/ ) which is
actually written in Delphi to boot.

The guys there are are very helpful.

btw, which version of trueSpace are you using? I have 4.3, which is
quite old, but seems ok.

Dominique.

Chris Trueman wrote:
Quote:
I've been using trueSpace for a few years for fun and some business
graphics but poor stability is making me thinking of switching to something
else. I've recently looked at Blender and downloaded (but have not
installed) Modo. I was wondering what, if anything, people around here
used.


Chris.
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Caleb Hattingh
Guest





PostPosted: Fri Apr 27, 2007 8:48 pm    Post subject: Re: OT: 3D Graphics Package Reply with quote

Quote:
I've been using trueSpace for a few years for fun and some business
graphics but poor stability is making me thinking of switching to
something
else. I've recently looked at Blender and downloaded (but have not
installed) Modo. I was wondering what, if anything, people around here
used.

Chris.

Hi Chris

I bought the Blender book. If you have any intention of learning Blender,
show yourself kindness and buy the book. Otherwise it could be very
frustrating.

That said, Blender is exceptionally good. I have played around with all
of Moray, 3DS, Bryce, Maya, sPatch, Hamapatch, and many many smaller
freeware 3D packages. Naturally, the commercial ones are very good and
offer features in a more polished fashion than how they're provided in
Blender - but the mesh-editing tools in Blender really are very
high-quality.

Blender's UI is geared to efficiency of use rather than
new-user-friendliness (somewhat like ViM). That means heavy use of
keyboard commands, although much functionality can be accessed with the
mouse - but don't do that, learn the keyboard commands; it only takes a
day or two to learn the most commonly-used commands, and after that you're
cruising.

In the newly updated Blender (2.46? or something) there is a sculpture
mode that lets stroking with the mouse or a tablet perform mesh editing.
I haven't tried it yet, but the screenshots of what people have made with
it look really good.

Since you're in a Delphi forum, I presume you write code. Blender exposes
large chunks of itself through the python API. (It would not be that hard
to write a python wrapper for blender to interface Delphi code - maybe
I'll try that sometime)

There are exporter scripts for dumping scene geometry made in Blender to
many renderers or other 3D packages. The yafray renderer can be
integrated with Blender directly, but there is also a full-featured export
script called povanim that dumps Blender work to POV-Ray. I have also
written a much less-featured to-POV-Ray exporter in python that only dumps
meshes, cameras and lights and wraps them in an include file with
convenient names for each mesh. The API makes such things fairly easy.

But be warned about getting that book :)

As far as renderers go, POV-Ray is not the fastest around, but it is
fairly full-featured, fully procedural, and I know it (by far) the best
which is the reason for my bias.

Caleb
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Chris Trueman
Guest





PostPosted: Tue May 01, 2007 1:31 am    Post subject: Re: OT: 3D Graphics Package Reply with quote

6.6 with a patch. The crashers are random but so frequent you are always
change, save, change, save, ... It's a shame really, the direct
manipulation 3D modelling tools are very easy to use and great fun.

I have 5.2 and 4.3 kicking around here someplace. Maybe I should downgrade
:(


Chris.

Quote:
btw, which version of trueSpace are you using? I have 4.3, which is
quite old, but seems ok.
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Chris Trueman
Guest





PostPosted: Tue May 01, 2007 1:32 am    Post subject: Re: OT: 3D Graphics Package Reply with quote

Thank you for such a detailed reply.


Chris.


Quote:
I bought the Blender book. If you have any intention of learning
Blender, show yourself kindness and buy the book. Otherwise it could
be very frustrating.

<snip>
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