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wxWidgets support from CG?
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Kathire
Guest





PostPosted: Tue May 15, 2007 3:07 am    Post subject: wxWidgets support from CG? Reply with quote



wxWidgets is a wonderful cross platform solution, I wonder why CodeGear is
not pushing it to its customers ? With the failed efforts of BCBX, is there
any chance we expect a wxWidgets Form Designer or some other solutions for
cross platform ? Since Mac and Linux % is on the rise it makes sense to add
cross platform support to BCB. I think at least this will be a big
differentiator of BCB compared to VC++.



-Kathire
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Remy Lebeau (TeamB)
Guest





PostPosted: Tue May 15, 2007 3:28 am    Post subject: Re: wxWidgets support from CG? Reply with quote



"Kathire" <kathire@@-----yahoo-------.com> wrote in message
news:4648ddac$1 (AT) newsgroups (DOT) borland.com...

Quote:
wxWidgets is a wonderful cross platform solution

I had nothing but problems trying to get wxWidgets to work in BCB 6, I
had to drop wxWidgets completely.


Gambit
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Sebastian Ledesma [Solidy
Guest





PostPosted: Tue May 15, 2007 3:30 am    Post subject: Re: wxWidgets support from CG? Reply with quote



Hi Kathire:

You can enter in the Beta program for BCB 2007, download the currect version
of wxWidgets and report any trouble to CG.
I hope it's not too late for that (since BCB 2007 has been anounced today
for be available on 'early june').

Best regards
Sebastian

"Kathire" <kathire@@-----yahoo-------.com> escribió en el mensaje
news:4648ddac$1 (AT) newsgroups (DOT) borland.com...
Quote:
wxWidgets is a wonderful cross platform solution, I wonder why CodeGear is
not pushing it to its customers ? With the failed efforts of BCBX, is
there any chance we expect a wxWidgets Form Designer or some other
solutions for cross platform ? Since Mac and Linux % is on the rise it
makes sense to add cross platform support to BCB. I think at least this
will be a big differentiator of BCB compared to VC++.


-Kathire
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Remy Lebeau (TeamB)
Guest





PostPosted: Tue May 15, 2007 4:20 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Kathire" <kathire@@-----yahoo-------.com> wrote in message
news:4648ef9e$1 (AT) newsgroups (DOT) borland.com...

Quote:
What type of problem you had ?

It compiled fine, but I had a bunch of runtime crashes at program
startup. Tried changing alignment settings, using different types of
macros, etc, nothing fixed it.


Gambit
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Kathire
Guest





PostPosted: Tue May 15, 2007 4:24 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Remy Lebeau (TeamB)" <no.spam (AT) no (DOT) spam.com>
Quote:
I had nothing but problems trying to get wxWidgets to work in BCB 6, I
had to drop wxWidgets completely.

What type of problem you had ? I had one problem with the latest wx version
and it was fixed immediatly after I reported it. I have created the
precompiled libs for wx ( http://codepaks.sf.net ) and it works fine with
TurboC++ and BDS 2006.
I'm looking for a wxWidgets Form Designer for BCB. If CG is not going to
create one, I'm thinking of rolling out one.

-Kathire
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Kathire
Guest





PostPosted: Tue May 15, 2007 4:25 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Sebastian Ledesma [Solidyne Labs]" wrote

Quote:
You can enter in the Beta program for BCB 2007, download the currect
version of wxWidgets and report any trouble to CG.
I hope it's not too late for that (since BCB 2007 has been anounced today
for be available on 'early june').

Hi Sebastian,
Thanks for the suggestion. I'll check that asap.

Thanks,
Kathire
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Michael McCulloch
Guest





PostPosted: Tue May 15, 2007 4:38 am    Post subject: Re: wxWidgets support from CG? Reply with quote

On Mon, 14 May 2007 16:24:12 -0700, "Kathire"
<kathire@@-----yahoo-------.com> wrote:

Quote:
I'm looking for a wxWidgets Form Designer for BCB. If CG is not going to
create one, I'm thinking of rolling out one.

What is wrong with:

http://wxdsgn.sourceforge.net/

??

---
Michael McCulloch
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Kathire
Guest





PostPosted: Tue May 15, 2007 4:57 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Michael McCulloch" <michael (AT) nospam (DOT) invalid.com> wrote

Quote:
What is wrong with:

http://wxdsgn.sourceforge.net/

Well, as the wxDevC++ creator, I still feel that the IDE is very clumsy.
When I slapped the Form Designer in plain DevC++, I havent worked on any of
the IDE issue(Editor, Compiler configuration etc) . After I start working on
it, I found that fixing the IDE issues takes away most of your time that can
be spent on creating the application you want to create. Although we have
added VC++ debugger support (along with GDB support), the IDE as a whole is
very fragile and not suitable for serious development.

-Kathire
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Kathire
Guest





PostPosted: Tue May 15, 2007 5:00 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Remy Lebeau (TeamB)" wrote in message
Quote:
It compiled fine, but I had a bunch of runtime crashes at program
startup. Tried changing alignment settings, using different types of
macros, etc, nothing fixed it.

Information given in the following link will be helpful.
http://www.wxwidgets.org/wiki/index.php/Using_wxWidgets_with_Borland_CPP_Builder_5

I followed the above steps for TurboC++/BDS 2006 and it works fine. If you
are using BDS 2006, then please tryout my Codepak.

Thanks,
Kathire
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Michael McCulloch
Guest





PostPosted: Tue May 15, 2007 5:20 am    Post subject: Re: wxWidgets support from CG? Reply with quote

On Mon, 14 May 2007 16:57:36 -0700, "Kathire"
<kathire@@-----yahoo-------.com> wrote:

Quote:
"Michael McCulloch" <michael (AT) nospam (DOT) invalid.com> wrote

What is wrong with:

http://wxdsgn.sourceforge.net/

Well, as the wxDevC++ creator, I still feel that the IDE is very clumsy.
When I slapped the Form Designer in plain DevC++, I havent worked on any of
the IDE issue(Editor, Compiler configuration etc) . After I start working on
it, I found that fixing the IDE issues takes away most of your time that can
be spent on creating the application you want to create. Although we have
added VC++ debugger support (along with GDB support), the IDE as a whole is
very fragile and not suitable for serious development.

That's too bad. I actually had tested wxDevC++ for some simpler apps
and had some success. I was hoping to use it for something more
serious, but your comments are discouraging.

From what I saw, you are ahead of Borland's CBX. Why do you think CG
could necessarily do better and/or get a return on the investment?

---
Michael McCulloch
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Kathire
Guest





PostPosted: Tue May 15, 2007 5:30 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Michael McCulloch" <michael (AT) nospam (DOT) invalid.com>

Quote:
That's too bad. I actually had tested wxDevC++ for some simpler apps
and had some success. I was hoping to use it for something more
serious, but your comments are discouraging.

From what I saw, you are ahead of Borland's CBX. Why do you think CG
could necessarily do better and/or get a return on the investment?

Believe it or not, for designing the wxWidgets Forms, I would bet any day on
wx-DevC++ (because it simulates the Delphi/BCB designer). Even though I
have created 5 serious applications using wx-DevC++ that are used
extensively in my company, I dont use the IDE features like Code Editing,
Compiler etc. I used to use VC++ for editing the code/ compiling the code
and use wx-DevC++ for Designing the Forms. Since I started using BDS for
compiling C++ code, I thought, having an integrated form designer will be of
great help.

-Kathire
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Alex Bakaev [TeamB]
Guest





PostPosted: Tue May 15, 2007 8:11 am    Post subject: Re: wxWidgets support from CG? Reply with quote

Kathire wrote:
compiling C++ code, I thought, having an integrated form designer will
be of
Quote:
great help.

-Kathire


Maybe you could create one? I don't know enough about it, but OTA (Open

Tools Architecture) may provide enough hooks.

..a
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Peter Agricola
Guest





PostPosted: Tue May 15, 2007 8:11 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Kathire" <kathire@@-----yahoo-------.com> schreef in bericht
news:4648f770$1 (AT) newsgroups (DOT) borland.com...
Quote:
"Michael McCulloch" <michael (AT) nospam (DOT) invalid.com> wrote

What is wrong with:

http://wxdsgn.sourceforge.net/

Well, as the wxDevC++ creator, I still feel that the IDE is very clumsy.
When I slapped the Form Designer in plain DevC++, I havent worked on any
of the IDE issue(Editor, Compiler configuration etc) . After I start
working on it, I found that fixing the IDE issues takes away most of your
time that can be spent on creating the application you want to create.
Although we have added VC++ debugger support (along with GDB support), the
IDE as a whole is very fragile and not suitable for serious development.

-Kathire


http://www.codeblocks.org

It has a form designer, but I've never looked at it so can't comment on it.


Peter
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Kathire
Guest





PostPosted: Tue May 15, 2007 8:11 am    Post subject: Re: wxWidgets support from CG? Reply with quote

"Peter Agricola" <please@no-spam.com> wrote
Quote:
http://www.codeblocks.org

It has a form designer, but I've never looked at it so can't comment on
it.

It has the same problem as wx-DevC++. The compiler is slow, debugging is

frustrating and on top of it, the Form deisgner is not as easy as
Delphi/BCB.

-Kathire
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Kathire
Guest





PostPosted: Tue May 15, 2007 12:56 pm    Post subject: Re: wxWidgets support from CG? Reply with quote

"Alex Bakaev [TeamB]" <zxtt (AT) att (DOT) net> wrote
Quote:
Maybe you could create one? I don't know enough about it, but OTA (Open
Tools Architecture) may provide enough hooks.

I already started investigating this. Hopefully in couple of weeks I'll be
have something workable.

-Kathire
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