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Non-blocking mode memory load

 
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joke
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PostPosted: Sat Jan 31, 2004 2:52 am    Post subject: Non-blocking mode memory load Reply with quote



I'm using non-blocking for to file transfers by TClientSocket/TServerSocket.
Everything is fine but when i'm sending-receiving files between the
computers in the same network(i mean localhost or local lan) so much memory
load occurs and my application is working so slowly. I know that it's
because of my application's main process and file receive-send opearations
is working in the same thread. Can you suggest me any smooth way for to fix
it ?

Cheers,


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Remy Lebeau (TeamB)
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PostPosted: Sat Jan 31, 2004 3:53 am    Post subject: Re: Non-blocking mode memory load Reply with quote




"joke" <noone (AT) noone (DOT) com> wrote


Quote:
Can you suggest me any smooth way for to fix it ?

Switch to blocking sockets and do the transfers in separate threads from the
main one.


Gambit



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joke
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PostPosted: Sun Feb 01, 2004 4:06 pm    Post subject: Re: Non-blocking mode memory load Reply with quote



isn't there any way with non-blocking more ?

"Remy Lebeau (TeamB)" <gambit47.no.spam (AT) no (DOT) spam.yahoo.com> wrote

Quote:

"joke" <noone (AT) noone (DOT) com> wrote in message
news:401b186b (AT) newsgroups (DOT) borland.com...

Can you suggest me any smooth way for to fix it ?

Switch to blocking sockets and do the transfers in separate threads from
the
main one.


Gambit





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Remy Lebeau (TeamB)
Guest





PostPosted: Mon Feb 02, 2004 4:54 am    Post subject: Re: Non-blocking mode memory load Reply with quote


"joke" <noone (AT) noone (DOT) com> wrote

Quote:
isn't there any way with non-blocking more ?

Of course. But without seeing your actual code, I couldn't advise you how
to fix your existing code to do so.


Gambit



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joke
Guest





PostPosted: Tue Feb 03, 2004 10:22 pm    Post subject: Re: Non-blocking mode memory load Reply with quote

Here is my simple code which is sending and receiving a file via
TClientSocket and TServerSocket :

unit Unit1;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ScktComp, StdCtrls;

type
TForm1 = class(TForm)
Button1: TButton;
btnSend: TButton;
Client: TClientSocket;
Server: TServerSocket;
procedure FormCreate(Sender: TObject);
procedure ClientConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure btnSendClick(Sender: TObject);
procedure ServerClientRead(Sender: TObject; Socket: TCustomWinSocket);
procedure FormDestroy(Sender: TObject);
private
{ Private declarations }
public
{ Public declarations }
end;

var
Form1: TForm1;
FileStrm: TFileStream;

implementation

{$R *.dfm}

procedure TForm1.FormCreate(Sender: TObject);
begin
FileStrm := TFileStream.Create('C:copy.exe', fmCreate);
with Server do
begin
Port := 381;
Active := True;
end;
with Client do
begin
Port := 381;
Host := '127.0.0.1';
Active := True;
end;
end;

procedure TForm1.ClientConnect(Sender: TObject; Socket: TCustomWinSocket);
begin
Caption := 'Connected..';
end;

procedure TForm1.btnSendClick(Sender: TObject);
var
FStrm: TFileStream;
begin
FStrm := TFileStream.Create('C:data.exe', fmOpenRead);
Client.Socket.SendStream(FStrm);
end;

procedure TForm1.ServerClientRead(Sender: TObject;
Socket: TCustomWinSocket);
var
Buff: Pointer;
RLength, RBuff: integer;
begin
RLength := Socket.ReceiveLength;
try
GetMem(Buff, RLength);
while RLength > 0 do
begin
RBuff := Socket.ReceiveBuf(Buff^, RLength);
if RBuff <= 0 then
begin
Break;
end
else begin
FileStrm.Write(Buff^, RBuff);
end;
end;
finally
FreeMem(Buff);
end;
end;

procedure TForm1.FormDestroy(Sender: TObject);
begin
FileStrm.Free;
end;

end.


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