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ERIC Guest
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Posted: Thu Sep 21, 2006 3:48 am Post subject: [OpenGL] how to rotate camera? (gluLookAt) |
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I am using gluLookAt to set a position of a camera.
I would like this camera just to look "ahead" (instead of pointing at
specified coords) basing on given rotations (turn-angle, pitch-angle,
roll-angle).
How can I do so?
Thank you in advance. |
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Riki Wiki Guest
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Posted: Thu Sep 21, 2006 8:11 am Post subject: Re: [OpenGL] how to rotate camera? (gluLookAt) |
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Hoi Eric
You need to repost your message on the Borland news server to make
everybody see it and possibly answer your message.
How to post to Delphi newsgroups:
<http://delphi.wikia.com/wiki/Delphi_Newsgroups> |
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