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OpenGl is slow in WinXp

 
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Hs
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PostPosted: Sun Apr 10, 2005 4:33 pm    Post subject: OpenGl is slow in WinXp Reply with quote



when I use textures in my openGl
program it works too slowly in
winXp but in win98 works normally.
(in uniqe hardware system)


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Danila Vershinin
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PostPosted: Mon Apr 11, 2005 6:45 am    Post subject: Re: OpenGl is slow in WinXp Reply with quote



caused by font smoothing thing that XP has and 98 has not.


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Andrew Fenton
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PostPosted: Mon Apr 11, 2005 12:54 pm    Post subject: Re: OpenGl is slow in WinXp Reply with quote




"Danila Vershinin" <danprep (AT) yahoo (DOT) com> wrote

Quote:
caused by font smoothing thing that XP has and 98 has not.

Is this performance reduction due to using the Microsoft implementation of OpenGL?
AFAIK, the stock .DLLs included with Microsoft operating systems provide a
software-only version, i.e. they do not take advantage of features nor of
the power available in modern graphics cards relying instead on the main
CPU. (I may be misinformed on this.)

Or are you saying that XP's grapical smoothing functions affect ALL graphic
output?

Just curious.
Andrew Fenton



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Danila Vershinin
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PostPosted: Mon Apr 11, 2005 8:06 pm    Post subject: Re: OpenGl is slow in WinXp Reply with quote

"Andrew Fenton" <andrew.fenton (AT) ropak (DOT) com> wrote

Quote:
Or are you saying that XP's grapical smoothing functions affect ALL
graphic output?

It's not suppoesed to affect but it does, affect. And the oeverall system
perfomance is affected accordingly, which is very noticable on slow
machines.



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