 |
BorlandTalk.com Borland discussion newsgroups
|
| View previous topic :: View next topic |
| Author |
Message |
Pierre Leblanc Guest
|
Posted: Tue May 24, 2005 8:42 pm Post subject: Polygon antialiasing OpenGL |
|
|
Hi,
What's the best way to perform Polygon antialiasing with OpenGL ? I tried
with glPolygon_Smooth, but to slow. I saw also a nice example with
antialiased lines drawn over the polygons but when I tried, lines was ok,
but the poly edges were still jagged. I saw alse that we can use the acc
buffer. Some hint or examples would be appreciated
Thanks for your time
Pierre
|
|
| Back to top |
|
 |
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
|
|