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Polygon antialiasing OpenGL

 
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Pierre Leblanc
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PostPosted: Tue May 24, 2005 8:42 pm    Post subject: Polygon antialiasing OpenGL Reply with quote



Hi,

What's the best way to perform Polygon antialiasing with OpenGL ? I tried
with glPolygon_Smooth, but to slow. I saw also a nice example with
antialiased lines drawn over the polygons but when I tried, lines was ok,
but the poly edges were still jagged. I saw alse that we can use the acc
buffer. Some hint or examples would be appreciated

Thanks for your time

Pierre


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