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Andrue Cope [TeamB] Guest
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Posted: Mon Jan 30, 2006 8:45 am Post subject: Re: BCB6 Run Time Libraries and Packages... |
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Paul wrote:
| Quote: | I tried another application and that stopped asking for libraries,
but crashed on start up. Is it incorrect to not allow run time
libraries but leave Code Guard option set?
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Check your paths. There is a problem if the the CG.DLL picked up is not
for the correct compiler. IOW if you're running BDS code the CG.DLL
must be the BDS version.
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Andrue Cope [TeamB]
[Bicester, Uk]
http://info.borland.com/newsgroups/guide.html
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Paul Guest
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Posted: Mon Jan 30, 2006 9:02 am Post subject: Re: BCB6 Run Time Libraries and Packages... |
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I only have cg32.dll on the C: drive, I presume that is ok? And a
cghelp.dll.
"Andrue Cope [TeamB]" <no.spam (AT) not (DOT) a.valid.address> wrote
| Quote: | Paul wrote:
I tried another application and that stopped asking for libraries,
but crashed on start up. Is it incorrect to not allow run time
libraries but leave Code Guard option set?
Check your paths. There is a problem if the the CG.DLL picked up is not
for the correct compiler. IOW if you're running BDS code the CG.DLL
must be the BDS version.
--
Andrue Cope [TeamB]
[Bicester, Uk]
http://info.borland.com/newsgroups/guide.html
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Paul Guest
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Posted: Mon Jan 30, 2006 9:14 am Post subject: Re: BCB6 Run Time Libraries and Packages... |
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Thanks. I've got the full version of the component I've been waiting for
now, so will try this today.
"Clayton Arends" <nospam_claytonarends (AT) hotmail (DOT) com> wrote
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Andrue Cope [TeamB] Guest
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Posted: Mon Jan 30, 2006 9:43 am Post subject: Re: BCB6 Run Time Libraries and Packages... |
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Paul wrote:
| Quote: | I only have cg32.dll on the C: drive, I presume that is ok? And a
cghelp.dll.
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What installation is it from?
If you have both BCB6 and BDS installed on your machine then your PATH
variable will include the locations of both. When an application with
CG is run the DLL loaded will be whichever Windows finds first on your
PATH list. If it finds the wrong one there will be problems.
--
Andrue Cope [TeamB]
[Bicester, Uk]
http://info.borland.com/newsgroups/guide.html
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Paul Guest
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Posted: Mon Jan 30, 2006 10:45 pm Post subject: Re: BCB6 Run Time Libraries and Packages... |
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I only have BCB6. So this must be ok.
Think I've got packages and libraries settings ok now, and got the new
"full" component installed. Its linked with no link errors. Just need to
run test it now.
Thanks
"Andrue Cope [TeamB]" <no.spam (AT) not (DOT) a.valid.address> wrote
| Quote: | Paul wrote:
I only have cg32.dll on the C: drive, I presume that is ok? And a
cghelp.dll.
What installation is it from?
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Paul Guest
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Posted: Tue Jan 31, 2006 10:35 pm Post subject: Re: BCB6 Run Time Libraries and Packages... |
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All working, managed to build it all with no other run time libraries.
"Paul" <plmacca (AT) clara (DOT) co.uk> wrote
| Quote: | I only have BCB6. So this must be ok.
Think I've got packages and libraries settings ok now, and got the new
"full" component installed. Its linked with no link errors. Just need to
run test it now.
Thanks
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